8 Times EA Made Us Want to Punch the TV

Gamers with a long memory can remember when EA Games wasn’t so bad. But as Obi-Wan Kenobi might say, that was “before the dark times. Before the Empire.”

Now, EA is a gaming monolith that manages to make the gaming industry terrible for workers and consumers alike. Here are just a few of the times we nearly punched the TV because of rage at EA!

Killing Your Favorite Studios

Do you have a favorite smaller game studio that put out some sweet games in the last 10 years or so? Well, we have bad news: EA has most likely destroyed that studio.

Over the years, EA has absorbed some really major game studios. This includes Westwood Studios, Pandemic, Dreamworks Interactive, Origin, and many more.

The typical EA motive is to take over a good company and then force them to make a worse version of their signature game. And that was truly on display when Star Wars: Battlefront (2015) came out.

Disappointment and DLC

The original Star Wars: Battlefront games are a part of gaming legend. Especially the second game (2005) which manages to combine awesome online multiplayer with competitive couch play and an engrossing campaign mode.

Hopes were high when the 2015 Battlefront came out. And those hopes pretty much died on arrival.

The game shipped with very few maps and gameplay modes, including no campaign mode at all. Eventually, more content came out… for a price. That’s right: after paying $60 for an allegedly “complete” game, you had to pay EA for more and more DLC just to feel like you enjoyed a complete experience.