XCOM 2 Review

XCOM 2 is a turn-based strategy game taking place decades after the first game, wherein Earth battled an alien invasion. In XCOM 2, Earth exists under alien rule. Acting as a resistance force, friends old and new have enlisted you to help them turn the tide.

In the first XCOM, your choices determine the way the game ends. It is possible to lose and have aliens take over Earth. It’s just as possible to win and repel their invasion. But either way, the aliens end up taking over, presumably by future force or diplomacy. Human governments embrace the aliens and work to infuse their technology with ours, using this as a selling point for compliance.

Objectives

Gameplay includes building your own facilities to increase the number of resources you have to fight against the alien invaders. But you can also build a network with other resistance groups throughout the world. These groups join main story missions, giving you objectives to achieve, and some of them are quite time sensitive.

You have to balance everything correctly to avoid losing troops or entire teams. While you’re doing this, the aliens are also building a secret project that’s detrimental to the human cause.