Mafia III Review

Mafia III is full of heady subject matter, set in the 1960s against the backdrop of the Vietnam War, with protests at their fever pitch. You expect an open-world crime game set in such a time period would tell a gripping tale more engaging than your average shooter.

Unfortunately, Mafia III is nowhere near as enticing as the games that came before it. Developer Hangar 13 kept its eye on the ball when it came to subject matter, but struck out when it actually came to keeping things engaging.

Story

Mafia III follows the plight of Vietnam vet Lincoln Clay when he returns from his tour of duty to New Bordeaux, a fictional version of New Orleans. There, he discovers his father figure Sammy Robinson is in trouble with the Haitian mob.

Vietnam veteran Lincoln Clay returns from war

Sammy’s in debt, and Lincoln agrees to help clear it by partaking in a heist. When the plan goes awry, Sammy is murdered before his eyes. Lincoln is left for dead, but manages to escape. Thus, this harrowing tale of revenge begins. Lincoln is out for blood, and he doesn’t care where it comes from.

In the end, Lincoln makes it his mission to take out Sal Marcano, the head of the New Bordeaux mob. It won’t be easy, but it’s your job to rise Lincoln up through the ranks of the criminal world. Unfortunately, this means you’ll be doing a lot of petty tasks and engaging in boring shootouts.