343 Industries has confirmed that all of the sandbox content for Halo: Infinite is now completed. The studio is now working on polishing the experience for players.
In a new post on the official Halo site, lead sandbox designer Quinn DelHoyo explained that the entire team is busy ensuring the content is in the best state it can be for players.
“We have everyone fixing bugs on our launch content and some exciting efforts kicking off for future updates — like new vehicles, equipment, etc.,” said DelHoyo. “But we’re pretty much playtesting a ton and looking for ways to polish and improve everything.”
The designer went on to say that “all of our launch content is in-game” but that the studio is working flat out to go from “90% to a full 100% ship quality.”
Of course, this information only deals with content created directly by the sandbox team at 343 Industries. This group is responsible for “all of the vehicles, equipment, weapons, and objects that the player will interact with” in Halo: Infinite. So other portions of the game, such as the multiplayer and campaign, may not be at the same stage of development.
Halo: Infinite was meant to be a launch title for the Xbox Series X|S in November. However, a poor showing at a reveal event in September led to an outpouring of criticism from fans. The majority of the complaints focused on the seemingly poor graphics of the game.
This prompted Microsoft and 343 Industries to delay the project into 2021. Although there is no specific release date, both companies have announced that it will launch at some point in the fall.