March is Half-Life month: in addition to Half Life: Alyx being released on March 23, Black Mesa is going to finally get a 1.0 version on March 5 and become a complete game on Steam.
Adam Engels from Crowbar Collective wrote a blog post on the Steam page of the game and shared some thoughts about the process of Black Mesa developing. By his own account, it took 14 years for him to complete this game.
“There are probably a fair number of people who if you asked them ‘Do you want to own a video game company?’ would say ‘Yes! Absolutely. Whatever it takes!’ but it is easy to commit to something when it is guaranteed. If instead in 2006 someone said to me, ‘This will be difficult. You will consider quitting multiple times, and it is going to take you at least 14 years to complete,’ I am not sure I would have signed up for that,” Engels wrote.
Well, we can truly and honestly congratulate the Black Mesa team for their hard work and patience: many other HL fan projects have not withstood the pressure of time or the fans — for example, Hunt Down The Freeman.
Crowbar Collective didn’t reveal their plans for their next titles and games they want to work on, but I’m sure that the community is looking forward to hear more from these guys. After all, they have made 14 years of history.