Cyberpunk 2077 launched earlier this month, and players quickly discovered countless bugs and graphical glitches. This led to mass refund requests and the title being pulled from the PlayStation Store, but these controversies did not keep the game from selling over 13 million copies.
Developer CD Projekt Red published a memo containing this positive sales information. And they are likely proud that their much-hyped game managed to sell that many copies in only 10 days (from December 10 to December 20).
However, the developer’s primary motivation is simple. As the memo notes, they are releasing the sales figure “due to its potential impact on investment-related decisions.” Because of the game’s botched launch, both American and Polish investors have considered taking legal action against the developer.
Ultimately, the company is trying to project an image of strength and security for the future. If they can win over skeptical investors with their memo and win over skeptical gamers with upcoming patches in January and February, this game might still go down as a major success.
If not, investors and gamers alike may join together and continue to ask this question: how could a game with such a long development time launch in such a sorry state?